KWarBots on KDE svn XD Imprimir E-mail
Projects - KWarBots
Escrito por MDK   
Sex, 04 de Setembro de 2009 13:18
Yeah, finally I commited KWarBots on playground/games on KDE SVN! (trully merged my internal git repository onto)
It still not playable; it's on heavy development, but now you can follow how things are going on the project...

Websvn: http://websvn.kde.org/trunk/playground/games/KWarBots/
svn: svn co svn://anonsvn.kde.org/home/kde/trunk/playground/games/KWarBots KWarBots

Smile
Última atualização em Sex, 04 de Setembro de 2009 13:21
 
Texture example Imprimir E-mail
Projects - KWarBots
Escrito por MDK   
Seg, 24 de Agosto de 2009 16:22
Simple test using SVG files as textures for the Map. Now, we have BattleAreaObjects and RobotObjects, but no collision detection yet. Also, you can see a new look for the robot, but it's not the definitive.

Texture test

Finally, the map area now has a 600x600 pixels, with a virtual matrix of 20x20 positions.
 
KWarBots First View Imprimir E-mail
Projects - KWarBots
Escrito por MDK   
Seg, 17 de Agosto de 2009 16:23
This is the first view of my new game: KWarBots. What's KWarBots? It's a game where you can program a robot using Python Programming Language. The main goal of this game is for your fun, but for you education too, introducing the basics about some programming language. Initially, for the language, I would use the Turtle Scripting Language, but I saw that it was not a good idea... So, using Kross, I can run a script writted on Python to control the robot.

Oh, yes, the game uses KDE4 and QT4 as your base... You can now watch a simple movie showing the basic moving system programmed via a python script; prefer to watch in HQ mode to read the commands on the video.


Now I'm working on a Map class and a Image handling class to load maps and images from files... Soon you'll can view more images/videos about the game, and with better graphics, of course...

And finally, as it was to be my GSoC 2009 proposal, you can read the original paper about the game, downloading it here.
Última atualização em Seg, 17 de Agosto de 2009 17:13
 


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